First off, let me start this review by saying that there is no real DLC to purchase for this game as of yet (though if Going Loud Studios happens to sell enough copies this could become a reality), and all DLC mentioned in this article is purely fictitious. This game is a giant satire filled pun on today’s video game industry and how publishers will sell you everything from multiplayer maps to armor for your horse. The gameplay is primarily based off of the old platforming mechanic that made games like Super Mario Bros. or even Braid (minus the reversing time bit) famous, while you collect coins which is reminiscent to that of Sonic the Hedgehog.
The game starts off with no animation, no ability to move left and no pause button, as these are all DLC that must be purchased. As you progress through the first area of the game you come upon a DLC dealer that can sell you all of the above mentioned features, for a cost; in-game coins. Luckily most of what you need in the game is cheaply priced and coins are very easy to come by. Graphically the game looks like something straight out of the 1980’s, as everything is rendered in 8-bit. The environments of the game appear as an 8-bit and construction paper type (think South Park) hybrid, giving the game an aesthetically pleasing look. Even the story is reminiscent of this era as it is simply a bad guy has kidnapped a princess (seriously it’s that straight forward). The game keeps with its 8-bit design by also including a soundtrack (that is also in-game DLC) that features catchy songs that are done in a style of something you’d find on the original Nintendo Entertainment System.
Indie games that are sold through the Xbox LIVE Indie Game marketplace are released without achievements, unlike Arcade or retail titles. DLC Quest has solved this problem with in-game “Awardments” that all have specific challenges tied to them like killing all of the sheep and NPCs in the entire game or finding every piece of DLC hidden within the game world. I found that these little things are what independent developer’s sometimes over look; I can only imagine what the “Awardments” for games such as Try Not to Fart or Baby Maker Extreme 2 would look like.
The game itself runs on the short side and can be completed in one sitting much like the games that clearly influences its look and gameplay. This doesn’t really detract from the game, but don’t go in expecting Oblivion as the closest this game will get to the Bethesda classic is lampooning its DLC, and that’s not entirely a bad thing. DLC Quest costs only 80 Microsoft Points ($1 USD) and is worth it for the chuckles it provides at the gaming industry’s expense.